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Oblivion audio files
Oblivion audio files












oblivion audio files

The Dremora would want to know the player's "blood" and "rank", but all dialogue for them has been removed, and the player-only topics are all that remain. While no Dremora is specifically named, it would have likely been the final enemy you fight before getting the Sigil stone. It seems that at one point, you would've been talked to by a Dremora during "Breaking the Siege of Kvatch". These named guards were meant to have unique greetings, however, their guard dialogue overrides these greetings, resulting in them going unused.ĭecentius Opsius, Captain of the Coast Guard. Meant for the Imperial City's Ley Marillin. Meant for the Imperial City's Pista Marillin. Meant for the Imperial City's Luther Broad. Meant for the Imperial City's Augusta Calidia. Player response to a ninth unknown Khajiit joke. Player response to an eighth unknown Khajiit joke. Player response to a seventh unknown Khajiit joke. Player response to a sixth unknown Khajiit joke. Player response to a fifth unknown Khajiit joke. Player response to a fourth unknown Khajiit joke. Player response to Leyawiin's Dar Jee trying to tell a third unknown Khajiit joke. Player response to Leyawiin's Dar Jee trying to tell yet another Khajiit joke.

oblivion audio files

Player response to Leyawiin's Dar Jee trying to tell another Khajiit joke. Not linked to a certain NPC, but possibly related to the quest "Mazoga the Orc". The second time the player gets an option to stop him, after letting him continue for the first time. Meant as a response to an apparent earlier version of Tun-Zeeus' Leyawiin topic where he would've told the player a story. Meant as a response to an apparent earlier version of Ita Rienus' Bravil topic. Meant as a response to Dumania Jirich's existing Anvil topic.

oblivion audio files

When not re-used, the dialogue seems to have been completely deleted. It seems that in many cases, the NPCs response dialogue was re-used for the finalized topic. Welcome to the chapel on this, the most revered of days.Ī lot of NPCs have remaining player-only topics that were originally meant to appear as basic information sources, rather than the generic city topics like "Chorrol" and "Anvil" in the final game. After the horrid reception of the Horse Armor Pack, it was likely decided to not put out the Holidays expansion. Oddly enough, since this dialogue is present in every version of the game, it seems very likely that Bethesda originally wanted to have holidays play out as world events in the base game before removing and possibly reworking them, to try and sell them later as DLC. He also mentions that one of the towns would celebrate Jester's Day, which is a holiday that doesn't have any related dialogue in the files. He went on to explain that different towns would celebrate different holidays and that the player could go there to get "perk bonuses and special artifacts". In an interview, Pete Hines stated that the first two ideas for Oblivion's DLC were Horse Armor and Holidays. Besides the dialogue, there is nothing in the files that even hints at what the purpose of these lines really was. The only two holidays explicitly named by these lines are Heart's Day and New Life Festival. There are two greetings, two lines for entering dialogue and the two lines for closing dialogue. Each voice type has the same couple of lines leftover. Strangely, there is audio present in the files that is specifically tied to holidays. The second line was meant to be used during the quest "Necromancer's Moon". With the Orrery DLC, Bothiel regains access to the cell, and these lines can be used. This may imply that it was originally intended for the Orrery to be accessed in the base game. However, there are two lines that are meant to play while she's in there. Under normal circumstances, she can't be found in the actual Orrery cell, since it's in disrepair. 2.2 Dremora in Breaking the Siege of Kvatchīothiel is the caretaker of the Orrery in the Imperial City's Arcane University.














Oblivion audio files